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Browse available classes below.
KEYNOTE & FEATURED CONTENT
Wednesday, October 6 12:45PM ET
Media and Entertainment Keynote
Join Autodesk leaders and customers to learn how our platform can connect processes, automate workflows, and unlock insights, enabling flexible, scalable connections between teams, studios, and ecosystems.
Thursday, October 7 11:00AM ET
Voices of Change: The Women of Architecture and Design
Join us as we premiere Autodesk's Women in Design Visualization documentary featuring four influential women from around the world who discuss their experiences in the industry, and how they're doing their part to empower women in architecture & design.
Available on Demand
Virtual Production: A Revolution in Video Production and Storytelling
Silverdraft is pushing the boundaries of the film production pipeline with 3D photorealistic imagery and cinematic twins. See how their visualization tools, along with Autodesk tools, have been part of a virtual production evolution in film and television.
Available on Demand
Open Standards for Feature Film Production
Autodesk has partnered with VFX production studios to develop open standards. Learn more about our efforts with Will Telford, Senior Product Owner, Autodesk.
Thursday, October 7 5:00PM ET
Mkali’s Mission: Creating a 3D Animated Sequence Remotely During a Pandemic
We decided to put ourselves in the shoes of our customers by setting up a small remote studio to create a 3D sequence called Mkali's Mission, from concept through final render.
Wednesday, October 6 6:30PM ET
Producing a CG Planetarium Show at Griffith Observatory
This class will take a close look at how the immersive planetarium show Signs of Life was produced and how Autodesk's ShotGrid software was implemented at the center of the production studio pipeline.
Tuesday, October 5 6:30PM ET
Content Collides with Experience
Learn how architectural and real estate-driven CGI (computer generated imagery) and animation are breaking through the screen into the emerging space of the digital experience.
Thursday, October 7 6:30PM ET
From In-House to Off-the-Shelf: USD in Production at Animal Logic
Animal Logic shares their journey of how they integrated Universal Scene Description (USD) in Maya into their production pipeline.
Tuesday, October 5 6:30PM ET
Leveraging Open Standards & Guidelines for Multiplatform Asset Sharing
Learn how the Khronos 3D Commerce Working Group has developed a set of realtime 3D asset guidelines, tools, and programs to ensure that artists efficiently author 3D assets and models.
Tuesday, October 5 3:00PM ET
Late-Night Experiments with Bifrost
New to visual programming? No problem. Bifrost’s library of pre-built graphs makes it quick and easy to craft serious effects right out-of-the-box. Get to know Bifrost’s latest features through Phil Radford's experimental art.
Tuesday, October 5 5:30PM ET
Gemini Man © 2019 Paramount Pictures. All Rights Reserved
Making Movie Magic: An Inside Look at Weta’s Blockbuster-Making Pipeline
In this talk, Weta Digital will explore the innovation behind the magic and share an inside look at the proprietary pipeline they've built on top of Autodesk Maya that enables their artists to create their best work.
Wednesday, October 6 5:30PM ET
Driving Open Standards in Film and TV Production
Open source projects play a critical role in the creation of Film and TV content. In this session, we'll dive into the work behind OpenColorIO v2, MaterialX, and other key open source initiatives, including collaboration with tech partners and creative studios.
Thursday, October 7 10:00AM ET
Exploring Stylized Looks with Arnold Toon Shader, 3ds Max & OSL
In this class, Animal Logic will explore how to use traditional 2D illustration techniques in 3ds Max software with the powerful and versatile Arnold Toon Shader, with the help of some OSL nodes.
Thursday, October 7 10:00AM ET
Flame on the Cloud: New Workflows for VFX Challenges
Find out how Flame on the cloud will break hardware barriers, giving artists unmatched opportunities to be creative and collaborate.
Tuesday, October 5 4:00PM ET
Turn Concept Into Amazing Visuals with 3ds Max, featuring BOXX® APEXX
The chief designer of Mossawi Studios shows off his Project 411 using 3ds Max, Substance, and VRay. Hussain Almossawi’s tribute to the Porsche 911 Spyder gets 3D treatment thanks to Intel Xeon and the BOXX APEXX workstation.
Tuesday, October 5 4:30PM ET
Architecture Design Visualization with 3ds Max, Powered by BOXX® APEXX Matterhorn
Watch VFX artist Eloi Andaluz Fullà applying amazing visual effects on interior design using 3ds Max, tyFlow and VRay, using BOXX's APEXX Matterhorn remote workstation, powered by Intel Xeon Processor.
Thursday, October 7 3:00PM ET
Building a Collaborative VR Game Environment
If you want to build a world without limits in virtual reality and fully unleash your creative potential regardless of the industry you belong to, this is your class!
Thursday, October 7 1:00PM ET
Create Storyboards to Short Animated Films with Autodesk Maya
In this class, we will learn how to create storyboards to short animated films in Autodesk Maya, using advanced tools and high-end plugins, to bring to life realistic 3D art, 4D animations or add to your design portfolio.
Wednesday, October 6 5:30PM ET
Use Revit Cloud and 3ds Max to Create a Tangible Immersive Experience in Unity
Discover the partnership between Microdesk and Black Artists + Designers Guild with the Autodesk Foundation. We’ll look at processes that went into creating a virtual reality (VR) conceptual house.
Tuesday, October 5 11:00AM ET
Extending Design Options to Virtual Environments
This class will show you how to take design options from Revit software and 3ds Max software to Unity Forma to let clients see and choose from possibilities.
Wednesday, October 6 7:00PM ET
CannonDesign's Use of USD in Omniverse and 3ds Max for Visualization
In this session, we’ll cover how CannonDesign collaborated with Autodesk’s 3ds Max team to explore the use of the USD file format for visualization of data created in Omniverse.
Thursday, October 7 1:30PM ET
NVIDIA Omniverse: Modern Collaborative Workflows
Imagine working across teams, regardless of location, in an environment where your Autodesk software systems are connected in real time with NVIDIA's Omniverse. Now let's stop imagining. It's real and happening today. Seeing is believing.
Thursday, October 7 1:30PM ET
Tips and Tricks for Efficient Real-Time 3D Content Production
Using 3ds Max software, we will walk through an end-to-end content production process where you’ll learn various tips, tricks, and optimizations that you can easily adopt and perform in your own content production pipelines.
Tuesday, October 5 1:30PM ET
Creating Modular Assets from Scanned Data
In the presentation, we’ll walk through the process of acquiring scanned data, calculating it into 3D models and textures using ReCap reality capture software and cleaning and splitting the assets into modules.
Explore Our Virtual Animation Studio
We’re producing an epic 3D sequence called Mkali's Mission using each of the tools in the Media & Entertainment Collection – Maya, 3ds Max, Arnold, Bifrost for Maya, and Mudbox – as well as ShotGrid for production tracking and reviews.
And the Winners Are...
Autodesk Excellence Awards celebrate the people, projects, and technologies behind exceptional contributions. We’re excited to congratulate the inspiring artists who demonstrate visionary creative approaches, produce high-caliber work and who engage in active community participation. But who are this year's winners?