USD Overview at the Vision Series (video: 54:54 min.)
What is Universal Scene Description (USD)?
Universal Scene Description (USD) is a framework developed by Pixar Animation Studios for the interchange of 3D data with a focus on collaboration, pipeline efficiency, and scale.
With USD becoming increasingly popular and the industry looking for a standard solution, Autodesk has come together with studios like Pixar, Animal Logic, Luma Pictures, and Blue Sky Studios to work on a common single-supported USD plugin. The goal is to ensure a consistent yet modifiable way to use USD within Maya, while remaining fully open-source and used as a baseline going forward.
Read up on USD
3ds Max Enters the USD Stage
Learn how Autodesk is bringing 3ds Max and USD closer together.
Sr Principal Engineer, Doug Walker, explains USD, MaterialX, OpenColorIO, and more open source projects.
USD is now seamlessly integrated in Maya. Read up on how your Maya toolset just got a whole lot bigger.
USD Plugin for Maya: An Overview
Get some background on what USD is, where it came from, and why you want to be using it.
Read about the rendering innovations and advances in data management that are transforming Pixar's pipeline.
Get started with USD in Maya
Get Started with USD in Maya
Create a USD Stage
Create a Maya USD Model
Work with the USD Layer Editor
USD in the Maya Interface
Sit back and watch
Universal Scene Description: Open Source at Autodesk
Universal Scene Description: Open Source at Autodesk
Visit Our Open Source Community Site.
Learn more about how Autodesk is supporting open source initiatives, and contribute to projects like Maya USD, Arnold USD, and more on GitHub.