Autodesk 3ds Max 2021.2 update is focused on modernization and performance.

We have improved the user experience in the new Bake to Texture tool, improved modeling efficiency for artists with new selection methods, and refined extrusion/chamfering tools. We have also continued to modernize the rendering experience with an updated render message window and new OSL shaders.

What’s New in 3ds Max 2021.2

Bake to Texture
  • Improved map browsing experience with a revised interface and search capability.
  • Browse and create bake queues using available maps from all installed render engines.
3ds max 2021 bake to texture
User Interface
  • The render message window has been updated with Qt UI framework, with navigation improvements such as optional auto-scrolling.

Materials and Shaders Evolution

  • New OSL shaders, including the Non-Tiling Bitmap shader, which applies randomized transformations to overcome artifacts that are normally observable with repeating tiles.
Spline Chamfer
  • This modifier provides the ability for the user to apply a fillet or chamfer to their spline shape, or through knot points that are passed up the modifier stack. The fillet or chamfer output result will be computed based on the incoming and outgoing vectors of a knot point. A user can also utilize a Spline Influencer helper to influence knots that are affected by this modifier.
Smart Extrude
  • Editable Polygon component extrusions that are performed by the user will see the output result cleaned up and unified with the existing mesh geometry when used on the adjacent co-planar surface. This new modeling feature allows the artist to work more intuitively to create the visual output that they want without needing to frequently stop to clean up the geometry.
Improved Selection
  • Improved preview and selection methods for objects and component levels that will improve the artist’s experience when using Editable Poly or the Edit Poly modifier.

Model Courtesy of Greg Omelchuck and Moontowervfx.

Click here for a 
full list of fixes
, or visit our 
Public Roadmap.


Bringing your ideas to life
Autodesk is committed to responding quickly to 3ds Max user feedback.
Join the community and submit your ideas and feedback at


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